This also generates the same error as trying to specify the width and height. The -frommaterial command does not convert existing material maps to BC7 when using -compress -usebc7 -savecolor (whether they be PNG or DDS-DXT5, -savecolor is used because it acts as -usebc7).THIS IS INTENDED USING A SOURCE THAT IS COMPRESSED IS BAD BC7 Material Maps can not be converted to other formats (PNG, DDS-DXT5, etc).Material Map to Material Map (-frommaterial): I have a feeling this happened with the addition of the Scale X/Y settings added to the GUI. Specifying width and height does not work around this, instead it generates an error. Material Maps are created at the dumped resolution from Dolphin, not the actual resolution of the texture.Materials to Material Map: STILL WORKING ON THIS This isn't too big of a deal since that can be done manually and fed to dimensions (which currently don't work). There is no command line equivalent to Scale X/Y settings.The color texture is always saved whether the -savecolor flag is specified or not.The -savecolor command seems to be acting as the -useBC7 command.The -usebc7 command doesn't do anything.So far I haven't even been testing with "emissive" textures (.lum), I figured there is enough issues already before trying to see what happens when those are thrown into the mix. After that, I then realized there is a v1.0.0 of Ishiiruka Tool, so I updated to that, and found even more issues. I've been testing Ishiiruka Tool 0.9.10 via command line and have found a number of issues. ![]() ![]() Speaking of all that, I've been updating the code to handle material maps in CTT-PS which leverages Ishiiruka Tool to handle materials / material maps it finds in a pack. The script uses v0.9.10 if using the programs pack, which still handles converting materials to material maps correctly, but there is a bug in 1.0.0 that makes them the original size they were dumped with. While it does get some things right, there are some underlying issues with Ishiiruka Tool command line that aren't present in the GUI. (10-30-2021, 12:24 AM)Bighead Wrote: (Paul): I wouldn't rely on my script to handle material maps correctly at the moment.
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